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About Shape Factory

Run the line in a bright, noisy little factory. Rough blanks drop from the hopper onto a conveyor that climbs the screen through a row of real machines — a spinning saw, a hydraulic press, a spray booth, buffing wheels, a drill rig, a forge, a crystal-setting arm and a crate packer. Tap a machine the moment a part reaches its marked zone and watch the part visibly change: cut to shape, stamped flat, sprayed the order colour, buffed to a mirror finish, boxed for shipping. Hit the centre of the window and the part ships GOLD for triple money; fire the wrong tool, take a step out of order or mistime the tap and it rolls into the scrap barrel. Fill the customer orders scrolling across the top before their timers run out, bank the revenue, upgrade the line until it half-runs itself, then prestige and rebuild the whole factory for a permanent bonus.

Controls

Input Action
Tap a machine Run that station on the part below it
Tap near the line Fires the closest station — big, forgiving targets
16 Run station 1–6 (desktop)
Space / Enter Run the station nearest the middle of the screen
Esc / pause button Pause the shift

Features

  • Eight distinct machines — saw, press, spray booth, polisher, drill, forge, crystal inlay and crate packer — each with its own animation, particles and sound
  • Every operation has a visible before/after: shape swaps, squashed stamps, colour sprays, metal finishes, bored holes, glowing forged parts, jewels and crates
  • Bronze / silver / gold quality per part, judged on how close to the centre of the timing window you tapped — gold pays triple
  • Customer orders with live timers, plus double-paying rush orders and all-gold bonus contracts
  • 12 hand-tuned shifts, from a single-machine tutorial to a six-station export contract, defined as pure data in js/levels.js
  • Machine upgrades: faster belt drive, wider timing windows, sales team revenue bonus, extra order time, and automation that runs your first stations for you
  • Five unlockable factory themes (Steel Works, Neon Plant, Sunset Foundry, Arctic Line, Bullion Works) that recolour the whole hall
  • Prestige reset for a permanent stacking revenue multiplier
  • Factory built from Kenney CC0 tower-defense and platformer kits: gantries, hazard-striped beams, pipe runs, hanging lamps, crate walls, catwalks and line workers who cheer every good part
  • Portrait-first, one-finger, pooled parts and particles, synthesised audio, no network calls

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